Wednesday, 8 March 2017

WEEK 2 || Problem Proposal
Main Idea:
Improving entertainment experience when you take transport in Melbourne
Because it always takes long to wait especially when you miss the train/tram during not busy period in suburb (usually 30 minutes).
Find some way to get funny and get some more friends with you
Hope entertainment infrastructure can help people find another way to deal with the boring and tried time
(1) 
Mind Map:

(2)
Problem:
a. Overcrowded
Article: http://www.theage.com.au/victoria/overcrowding-soars-on-melbournes-busiest-train-tramroutes-20140917-10ib4z.html


Public Transport Users Association president Tony Morton said the train network was again showing signs of strain. Photo: Simon O’Dwyer
b.Delay
Article:
http://www.theage.com.au/victoria/delays-for-melbournes-busiest-tram-routes-20161125gsy2ek.html


Fifteen tram services will be affected by the network upgrades. Photo: Paul Jeffers c.ticket expensive
Article:
http://www.danielbowen.com/2015/01/29/myki-pass-more-expensive/


d. trams running time problem
Article:
Melbourne trams and trains will run all night on the weekends in 2016, as part of a 24-hour public transport trial.
Audience submitted: Paul Freeman
(2)Challenge need to design different entertainments for different kinds of transport for example, bus stops are really close
for those who take a long time on transport need something like tv shows
Too crowed on the transport and people even don’t have place to stand (cannot play games)
(3)Opportunity
People always play their phones when waiting or boarding the transport which means there is need for us to design sth to help
For example: (But not everyone use iPhone so we need to adjust…)

Apple Imessage game

Specifically, to send challenges, users can tap the App Store icon within iMessage, and then tap the menu button to see the iMessage-compatible games they have installed. Once a user taps a game’s icon, they can take their first turn and send the challenge to their contact.
While playing games in iMessage, users will send game-specific messages back and forth as they complete their turns. When a user receives a gameplay message, they can tap the message to open the game’s interface and take their turn.



Users can complete entire games without leaving the iMessage app, and they can continue chatting with their contacts as normal in between turns. Users can also have multiple active games in a single conversation.
http://www.adweek.com/digital/heres-how-to-play-games-in-imessage-on-ios-10/